Kim

Kimberly Chapman

(she/her/hers)

Product Designer

    Designing technology that is interactive, accessible, and culturally relevant, to increase user engagement and motivation.

Experience

Freelance and Corporate Projects (2019 - 2020)


Product Design A11Y Swift Playground — An Accessible Coding Program for Users who are Blind:

    Designed a prototype of an accessible version of Apple's Swift Playground Coding app: where users write codes to move a character bot through a maze. To make this program accessible to users who are blind, this prototype pairs the app with a tangible tool — that provides the user with audio and haptic [touch] feedback as they navigate the maze and write/revise their code.

Instructional Design/Research Britannica for Parents — Ask the Expert Column:

    Analyzed parent needs regarding how to support children with special needs during distance learning; wrote a column and designed a series of publicly available tools that address parents' pains, gains, and needs.

Product Design Sound City App — A Tangible Technology Phonics App:

    Designed and developed a multisensory phonics web application (for users ages 5-9) that utilizes tangible technology to provide users with activities that incorporate visual, auditory, and tactile learning.

Learning Experience Design Interactive Museum Exhibit Borders — A Borderless Experience of History:

    Lead a design team, from concept to execution, to create an interactive museum exhibit that explores the history of the U.S.-Mexico border: incorporating inclusive features for individuals with diverse learning/orthopedic needs, and an app that allows visitors to have a more personalized exhibit experience.

Instructional Design Culturally Relevant Curriculum — Rap as Literacy and History:

    Worked collaboratively with Northwestern University African Studies PhD students to design a multimedia curriculum:"Rap as Literacy and History", that employs culturally relevant pedagogy to create a strong user experience.

Education, Policy, and Consulting (2011 - 2019)

Chicago Public Schools Special Education Teacher (2011 - 2019)

    Designed hands-on curriculum, led school-wide professional development on (inclusive) inquiry-based practices, established programs to support parents and to improve coordination between in-school and at-home learning.

CPS Diverse Learner Advocacy and Policy — Multimodal Literacy Initiative (2018 - 2019)

    Wrote a policy proposal, presented proposal and conducted multimodal phonics demo lessons for CPS stakeholders; policy was adopted by Chicago Public Schools Network 9, a network of 20 elementary schools on the South Side of Chicago serving over 7000 students.

Chicago Youth Programs: Consultant for the "Path to Readers" Program (2016 - 2017)

    Consulted on the design and implementation of Chicago Youth Program's early literacy program, for children ages 3-6; created training materials and led training sessions for parents and community volunteers.

Education

Northwestern University

Evanston, IL

Master of Arts in Learning Sciences, August 2020.

University of Wisconsin

Madison, WI

Bachelor of Science in Education, Concentration in Special Education, December 2010.

Skills

  • Agile Design: Utilizing agile design practices to create interactive products/user experiences.
  • Design Tools: Using Visual Studio Code, Atom, Adobe XD, and Photoshop to produce high caliber wireframes, prototypes/product mockups (including web/app prototypes), and user journeys.
  • Technical Skills: Functional knowledge of front-end programming (programming languages: HTML/CSS, JavaScript, and Python), and web hosting: Github, and Heroku.
  • Interpersonal Skills: Team Leadership, Communication, Collaborative Problem Solving, Consulting, Staff Development, Organization, and Public Speaking.